Super volunteers, Sonya Wolfram and Nick Wolfram, are making new NASAGA podcasts! Check out their bios below the break and their first podcast on emergent vs. designed narratives in video games:
Sonya has worked as a game developer and project manager for both indie and AAA games and has a career focus of discovering how games can make an impact on society. Her current projects include founding the Seattle Serious & Social Impact Games meetup, giving lectures on game development at local schools, and consulting indie developers on best practices for making games. In her spare time, she enjoys social impact games, reading comics, playing tin whistle, and finding ways to make the world a better place through games.
Nick comes from a scientific background but currently works in marketing for games. He has been collecting games since he was young and has a collection spanning just about everything from the Atari 2600 through the Nintendo Switch. He loves dissecting and analyzing narrative across all media formats, but video games are by far his favorite. When he’s not at work, you’ll probably find him cooking, messing with his dog Skye, boxing, or trying to play through far too many games at once.