Gaming the (Former) Middle East Peace Process with Rex Brynen
Games can be used to teach and educate, but they can also be used to explore problems, generate new ideas, and evaluate possible solutions. Rex Brynen discusses how serious games and gaming techniques were used in support of Middle East peace negotiations from 2008 through to 2014.
Rex Brynen Rex Brynen is Professor of Political Science at McGill University, and senior editor of the conflict simulation website PAXsims (http://www.paxsims.org). He is author or editor of a dozen books on various aspects of security and politics in the Middle East. He has also worked as a consultant on serious game design, facilitation, and analysis for Global Affairs Canada, the Department of National Defence, Defence Research and Development Canada, Agriculture Canada, the US State Department, the UK Ministry of Defence, NATO, various United Nations agencies, the World Bank, and others. His published game designs include AFTERSHOCK: A Humanitarian Crisis Game and MaGCK: The Matrix Game Construction Kit (both available for The Game Crafter).